re-uped Ver. 1.1.8


A door! We freaking forgot a door! Whats the point to a boss if you forget the door he keeps closed? I mean seriously it was like you could flip the boss off, get the treasure, and leave. So we did a update to the update and put in the door.

We hope you all are like quest 8. Yeah it is more difficult but that is what we are doing... making a good old fashioned HARD game. The first seven quests are built trying to get you used to the mechanics of the game and the world.  From 8 on it will be just plain fun and solving puzzles and riddles and all kinds of other crazy stuff along with blowing crap up of course. 


And I forgot a few things in the last post.

Change log 1.1.8

Added quest 8
Added new ice obstacles
Added new enemies
Added animation around the staff when casting spells
Added background music

Devlog 1.1.8

-- added this patch --
We unlocked quest 8. It has a new ice theme with unique enemies and obstacles that should hopefully prevent safe spotting. 
We added casting animations around the staff.
Fixed some textures so they are less square.
The version number on the main menu is no longer square.
The game now has background music.

-- future patches --
I started writing a resolution scaler to allow you to choose a resolution and windowed or fullscreen. It might take a few days cause it is JANKY as heck!!!
Working on a few new door puzzles to add some variety.
Working on a few new spell ideas to mix up combat a bit. Should have some new wands ready for after Quest 10!!! Once you get the library.
Interaction button to go into buildings and look at signs rather than just walking into them.

-- other --
Filmed some stuff for a new video.


Files

wizardsofalamar-win-stable.zip 242 MB
Version 1.1.8 Mar 03, 2019

Get Wizards Of Alamar

Buy Now$1.00 USD or more

Leave a comment

Log in with itch.io to leave a comment.